Stuyvesant Computer Programming Club
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What this club teaches:

This club teaches C++ for game programming. The level of programming for most of the club is not difficult. We will break the club discussions into two sections: Basic C++ and Game Programming. Most of the time will be spent on the first section since it requires less knowledge of programming. If you find yourself comfortable with basic C++, then you can move on to the next section but are not required too.

 

We will be covering:

 

Basic C++:

 

Basic Input/Output - a general summary of the cout/cin and printf/scanf functions, uses, and differences.

Data Types - only the more important ones such as int, float, double, char, and string

Operators

Functions

Arrays - including strings

Structs/Classes

Pointers

 

After members have developped a familiarity with the basics of C++, we will move to the more complicated realm of game programming, via the SDL (Standard DirectMedia Layer) libraries. We will be learning:

 

Basic SDL commands and options

SDL screen and SDL rect

Sprites

SDL mixer

CompProgClub1.gif
An example of a console application

CompProgClub2.gif
This is an example of a Win32 application

Contact our President at psistorm15@yahoo.com